#include "ofMain.h"
#include "testApp.h"
#include "ofAppGlutWindow.h"

//========================================================================
int main( ){
 //   ofxIniSettings ini;
    ofAppGlutWindow window;

  //  ini.load("settings.ini");

 /*   if(ini.get("sortida.pantallaCompleta",false)){
        ofSetupOpenGL(&window,800,600, OF_FULLSCREEN);
    }
    else {
    */ofSetupOpenGL(&window,800,600, OF_WINDOW);
  //  }
    ofSetWindowPosition(800,600);
    ofSetFrameRate(100);
	// this kicks off the running of my app
	int posxEntrada = 0;
    int posyEntrada = 0;
    int ampleEntrada = 800;
    int altEntrada = 600;
	ofRunApp(new testApp(posxEntrada,posyEntrada,ampleEntrada,altEntrada));
}
